🕯️ KAMALOKA LABYRINTH · chapter 3 of 7
⚔️ Mechanics
🔥 Fury — the mechanic that decides the fight
From the first blow, every boss starts building up. Every 15 seconds it gains +20% attack and magic attack, and it does so five times:15 s → +20% 60 s → +80%
30 s → +40% 75 s → +100%
45 s → +60%
After 75 seconds it hits twice as hard — and it never comes back down while the fight lasts. A boss still standing after two minutes is not going down at all.
🛡️ The reinforcement phase
At half health, the warden raises a shield that nullifies all damage for 90 seconds and calls three creatures to its side. They live 90 seconds too.That phase also grants it one extra stack of Fury, immediately. And the clock keeps running while you deal with the adds.
🧬 Their nature shifts every 15 minutes
The inhabitants of the labyrinth change race on a cycle: Beast, Half-human, Elemental, Angel, Devil, Machine, Dragon, Undead, Human, Ancient.An icon above the monster shows its current nature. Your cards, anti-race bonuses and targeted gear follow along — or become dead weight until the next rotation.
The five stages do not rotate together: they are offset by 3 minutes. One stage may favour you while the next does not.
-# Monsters take only 40% of your damage. Bosses, 25%.
Updated on 18/09/2026